Not saying you would, of course, but I just wanted to arm you with all the info you will need to dive in. They get a lot of requests to "make this for me", and I can imagine it would get tiresome if one heard requests like that all the time. Although the PCGEN community is very helpful and polite, it's a common point of courtesy to get the gist of how LST files are created first by attempting it yourself. If you want to create your own dataset from whole cloth, it's best to dive wholly into that documentation I mentioned first, and then start working, and ask for assistance when you come to something you don't understand. ![]() ![]() THe simplest way is to copy an existing concept (feat, class, etc.) that does close to what you want, and modify it. and the item editor in the program allows you to create custom items, as well. It allows you to create custom classes, deities, domains, feats, languages, races,skills, spells, etc. Furthermore, There are custom content creators in the program, under the Tools -> List Editors menu. Inside it, starting with index.html, is a rather extensive HTML documentation of all of PCGEN's tags in their. ![]() System Request Final Fantasy Pathfinder 308. BahamutDragon added a commit that referenced this issue on Oct 29, 2015. Posting on behalf of the Board of Directors.-If you downloaded the FULL version of PCGEN, under the program directory, you will find a \docs directory. BahamutDragon pushed a commit that referenced this issue on Oct 29, 2015. If anyone wishes to they can take a look at the code here. Our forums have transitioned from Yahoo Groups to groups.io which are free and will continue, our discord channel will continue as long as there are people talking there, our old & broken wiki will be available, our FB Page and fan group will remain, and there is also a sub-reddit Our website will remain up until such as a time that the host decides to quit maintaining it. We have had a fine 20 year run from the heady days of Bryan releasing hourly, then daily code updates, to the original D&D 3e SRD being released, through the choppy waters of getting hammered by WotC’s refusal to consider the non-SRD info being included (prompting the formation of the separate corporation, Code Monkey Publishing), through the explosion of third party materials causing PCGen’s code base to grow by leaps and bounds, though the formation of the 4e and the simultaneous rise of Pathfinder, Starfinder, and now the release of Pathfinder 2e. But again Andrew was the driving force and repository of why things were done the way they were. The Data team is in better shape because the data is generally easier for new users to start with. And the expected new math library to replace the woefully outdated JEP has never been able to get fully implemented (see above). The core Code Team have had attrition due to RL and nobody willing (or able) to pick up the code and run with it, and without the old time members to explain the code things are continually breaking, gating the releases. The core reasons for the project going dormant are the same as have been stated multiple times in the last year. Paul Grosse the PR director will hang around and provide advice to anyone attempting to keep the project alive, but will also be limiting his involvement. ![]() We hope this is accomplished by the end of the year (2019) It is with sad news the core team members of the PCGen BoD are stepping down (or handing off the reins to any new blood that wish to take up the challenge).Īs of the release of the Pathfinder 2 datasets for 6.08.00 RC7, Andrew Maitland, the Data Lead (the core driving and unifying member of the BoD) will be ceasing any ongoing upkeep and direct involvement with the project.
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